Immersive audio for games, film, and digital media.

Audio Reel

🎧 Sound Design & Audio Post-Production Reel – Sebastián Ludeña
This demo showcases a selection of sound design and post-production work I've done across video games, short films, and animation.
My role:
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Sound Design
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Foley Recording
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Dialogue Editing & Cleanup
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Mixing & Mastering
Tools used: Pro Tools, RX,
I focused on creating immersive and emotionally engaging audio experiences that enhance storytelling and player interaction.
For inquiries or collaboration, feel free to reach out:
📧 ludenasebastian@gmail.com
🌐 Portfolio: ludenasebastian.wixsite.com/sebastianludena
More Projects

🎧 What I Offer
About Me.
I am a sound engineer with a strong focus on post-production, sound design, and interactive audio for video games and visual media. With a background in engineering and a passion for storytelling through sound, I specialize in crafting immersive auditory experiences that enhance narrative and elevate emotional impact.
I have hands-on experience working with Pro Tools, Logic Pro X, FMOD Studio, and Wwise, and I’ve contributed to a variety of projects including independent games, films, and live broadcast productions. My workflow blends creativity and technical precision, always aiming to deliver polished, professional audio that supports the artistic vision of every project.
I constantly seek to grow as a professional, staying up to date with industry trends and technologies while remaining deeply committed to quality, collaboration, and creative excellence.

Certifcation
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Avid Certified | Pro Tools Game Audio Specialist Avid Technology — August 2024
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Avid Certified | Pro Tools Specialist
Avid Technology — July 2024
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Mix in 5.1 with Pro Tools
ENE Audio Institute — September 2024
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Spatial Audio with Dolby Atmos in Logic Pro X
LinkedIn Learning — May 2023
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Audio Design for Interactive Projects
LinkedIn Learning — June 2023
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Voice-Over for Video and Animation
LinkedIn Learning — June 2023
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Produce Audio for Interactive Projects
LinkedIn Learning — June 2023
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Mixing and Sound Design: Multimode Filters
LinkedIn Learning — July 2023
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Logic Pro X Essential Training
LinkedIn Learning — July 2023
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Audio Foundations: EQ and Filters
LinkedIn Learning — July 2023
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Sound Design and Postproduction for Video and Animation
Aimar Molero — January 2022
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Creating Audio for Video Games
EARTES — September 2021
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Introduction to Game Design
Fundación Telefónica Ecuador — May 2021
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Mastering in the Box with Freeware Plug-ins
Genelec OY — April 2021
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Music Business Foundations
Berklee Online — May 2021
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Sound for Video Games with FMOD
David Cladera — June 2020
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Dialogue and Sound Editing for Film in Audition
Daniel Peña Bieberach — September 2019